How to generate Variations with repetition interatively in C#

// (red, red)
// (red, green)
// (red, blue)
// (green, red)
// (green, green)
// (green, blue)
// (blue, red)
// (blue, green)
// (blue, blue)

using System;
using System.Linq;

public static class Program
{
    private static readonly string[] Fruits = { "red", "green", "blue"};

    public static void Main()
    {
        var k = 2;
        var n = 3;
        var arr = new int[k];

        while (true)
        {
            Console.WriteLine($"({string.Join(", ", arr.Select(e => Fruits[e]))})");

            var index = k - 1;
            while (index >= 0 && arr[index] == n - 1)
            {
                index--;
            }

            if (index < 0)
            {
                break;
            }

            arr[index]++;

            for (int i = index + 1; i < k; i++)
            {
                arr[i] = 0;
            }
        }
    }
}

How to generate Combinations without repetition interatively in C#

// n = 5
// k = 3
// 1, 2, 3
// 1, 2, 4
// 1, 2, 5
// 1, 3, 4
// 1, 3, 5
// 1, 4, 5
// 2, 3, 4
// 2, 3, 5
// 2, 4, 5
// 3, 4, 5

using System;
using System.Collections.Generic;

public static class GenerateCombinationsIteratively
{

    static void Main()
    {
        Console.Write("n = ");
        var n = int.Parse(Console.ReadLine());

        Console.Write("k = ");
        var k = int.Parse(Console.ReadLine());

        foreach (var combo in Combinations(k, n))
        {
            Console.WriteLine(string.Join(", ", combo));
        }
    }

    private static IEnumerable<int[]> Combinations(int k, int n)
    {
        var result = new int[k];
        var stack = new Stack<int>();
        stack.Push(1);

        while (stack.Count > 0)
        {
            var index = stack.Count - 1;
            var value = stack.Pop();

            while (value <= n)
            {
                result[index++] = value++;
                stack.Push(value);
                if (index == k)
                {
                    yield return result;
                    break;
                }
            }
        }
    }
}

How to generate Permutations without repetition iteratively in C#

// 1, 2, 3
// 2, 1, 3
// 3, 1, 2
// 1, 3, 2
// 2, 3, 1
// 3, 2, 1
// Total permutations: 6

using System;
using System.Linq;

public static class GeneratePermutationsIteratively
{
    public static void Main()
    {
        var num = int.Parse(Console.ReadLine());

        var numberOfPerm = 1;
        var elements = Enumerable.Range(1, num).ToArray();
        var workArr = Enumerable.Range(0, elements.Length + 1).ToArray();

        PrintPerm(elements);
        var index = 1;
        while (index < elements.Length)
        {
            workArr[index]--;
            var j = 0;
            if (index % 2 == 1)
            {
                j = workArr[index];
            }

            SwapInts(ref elements[j], ref elements[index]);
            index = 1;
            while (workArr[index] == 0)
            {
                workArr[index] = index;
                index++;
            }

            numberOfPerm++;
            PrintPerm(elements);
        }

        Console.WriteLine($"Total permutations: {numberOfPerm}");
    }

    private static void PrintPerm(int[] elements)
    {
        Console.WriteLine(string.Join(", ", elements));
    }

    private static void SwapInts(ref int a, ref int b)
    {
        a ^= b;
        b ^= a;
        a ^= b;
    }
}

How to generate Permutations with repetition recursively in C#

// 1: [6, 1, 1, 1, 1, 1, 1, 1, 1]
// 2: [1, 6, 1, 1, 1, 1, 1, 1, 1]
// 3: [1, 1, 6, 1, 1, 1, 1, 1, 1]
// 4: [1, 1, 1, 6, 1, 1, 1, 1, 1]
// 5: [1, 1, 1, 1, 6, 1, 1, 1, 1]
// 6: [1, 1, 1, 1, 1, 6, 1, 1, 1]
// 7: [1, 1, 1, 1, 1, 1, 6, 1, 1]
// 8: [1, 1, 1, 1, 1, 1, 1, 6, 1]
// 9: [1, 1, 1, 1, 1, 1, 1, 1, 6]

using System;

public static class PermutationsWithRep
{
    private static int numberOfCombos;

    public static void Main()
    {
        var collection = new[] { 6, 1, 1, 1, 1, 1, 1, 1, 1 };
        PermuteRep(collection);
    }

    private static void PermuteRep<T>(T[] workArray, int? end = null, int start = 0)
        where T : IComparable<T>
    {
        if (end == null)
        {
            end = workArray.Length - 1;
        }

        PrintPerm(workArray);

        for (int left = end.Value - 1; left >= start; left--)
        {
            for (int right = left + 1; right <= end; right++)
                if (workArray[left].CompareTo(workArray[right]) != 0)
                {
                    Swap(ref workArray[left], ref workArray[right]);
                    PermuteRep(workArray, end, left + 1);
                }

            var firstElement = workArray[left];

            for (int i = left; i <= end.Value - 1; i++)
            {
                workArray[i] = workArray[i + 1];
            }

            workArray[end.Value] = firstElement;
        }
    }

    private static void Swap<T>(ref T a, ref T b)
    {
        var temp = a;
        a = b;
        b = temp;
    }

    private static void PrintPerm<T>(T[] arr)
    {
        Console.WriteLine($"{++numberOfCombos}: [{string.Join(", ", arr)}]");
    }
}

How to generate Variations with repetition recursively in C#

// 1: [0, 0]
// 2: [0, 1]
// 3: [0, 2]
// 4: [1, 0]
// 5: [1, 1]
// 6: [1, 2]
// 7: [2, 0]
// 8: [2, 1]
// 9: [2, 2]

using System;

public static class VariationsWithRep
{
    private static int numberOfCombos;
    private static int n;
    private static int k;
    private static int[] workArr;

    public static void Main()
    {
        n = 3;
        k = 2;
        workArr = new int[k];

        GenerateVariationsWithRep();
    }

    private static void GenerateVariationsWithRep(int index = 0)
    {
        if (index >= k)
        {
            PrintCombo();
            return;
        }

        for (int i = 0; i < n; i++)
        {
            workArr[index] = i;
            GenerateVariationsWithRep(index + 1);
        }
    }

    private static void PrintCombo()
    {
        Console.WriteLine($"{++numberOfCombos}: [{string.Join(", ", workArr)}]");
    }
}

How to generate Combinations with repetition recursively in C#

//  1: [0, 0]
//  2: [0, 1]
//  3: [0, 2]
//  4: [0, 3]
//  5: [1, 1]
//  6: [1, 2]
//  7: [1, 3]
//  8: [2, 2]
//  9: [2, 3]
// 10: [3, 3]

using System;

public static class CombinationsWithRep
{
    private static int numberofCombos;
    private static int n;
    private static int k;
    private static int[] storageArr;

    public static void Main()
    {
        n = 4;
        k = 2;
        storageArr = new int[k];

        GenCombinationsWithRep();
    }

    private static void GenCombinationsWithRep(int index = 0, int element = 0)
    {
        if (index >= storageArr.Length)
        {
            PrintCombo();
            return;
        }

        for (int i = element; i < n; i++)
        {
            storageArr[index] = i;
            GenCombinationsWithRep(index + 1, i);
        }
    }

    private static void PrintCombo()
    {
        Console.WriteLine(
            "{0,3}: [{1}]",
            ++numberofCombos,
            string.Join(", ", storageArr));
    }
}

How to generate Combinations without repetition recursively in C#

// 1: [0, 1]
// 2: [0, 2]
// 3: [0, 3]
// 4: [1, 2]
// 5: [1, 3]
// 6: [2, 3]

using System;

public static class CombinationsNoRep
{
    private static int numberofCombos;
    private static int n;
    private static int k;
    private static int[] storageArr;

    public static void Main()
    {
        n = 4;
        k = 2;
        storageArr = new int[k];

        GenCombinationsNoRep();
    }

    private static void GenCombinationsNoRep(int index = 0, int element = 0)
    {
        if (index >= storageArr.Length)
        {
            PrintCombo();
            return;
        }

        for (int i = element; i < n; i++)
        {
            storageArr[index] = i;
            GenCombinationsNoRep(index + 1, i + 1);
        }
    }

    private static void PrintCombo()
    {
            Console.WriteLine(
                "{0,3}: [{1}]", 
                ++numberofCombos, 
                string.Join(", ", storageArr));
    }
}

How to generate Variations without repetition recursively in C#

using System;
using System.Linq;

class VariationsWithoutRepetition
{
    const int k = 2;
    const int n = 4;

    static int[] arr = new int[k];
    static int[] free = Enumerable.Range(1, 4).ToArray();

    static void Main()
    {
        GenerateVariationsNoRepetitions(0);
    }

    static void GenerateVariationsNoRepetitions(int index)
    {
        if (index >= k)
        {
            PrintVariations();
        }
        else
        {
            for (int i = index; i < n; i++)
            {
                arr[index] = free[i];
                Swap(ref free[i], ref free[index]);
                GenerateVariationsNoRepetitions(index + 1);
                Swap(ref free[i], ref free[index]);
            }
        }
    }

    private static void Swap<T>(ref T v1, ref T v2)
    {
        T old = v1;
        v1 = v2;
        v2 = old;
    }

    static void PrintVariations()
    {
        Console.WriteLine("(" + string.Join(", ", arr) + ")");
    }
}


// result:
// (1, 2)
// (1, 3)
// (1, 4)
// (2, 1)
// (2, 3)
// (2, 4)
// (3, 2)
// (3, 1)
// (3, 4)
// (4, 2)
// (4, 3)
// (4, 1)

How to generate Permutations without repetition recursively in C#

using System;

class GroupPermutations
{
    static void Main(string[] args)
    {
        string[] array = { "apple", "peach", "orange" };
        Perm(array, 0);
    }

    static void Perm<T>(T[] arr, int k)
    {
        if (k >= arr.Length)
            Print(arr);
        else
        {
            Perm(arr, k + 1);
            for (int i = k + 1; i < arr.Length; i++)
            {
                Swap(ref arr[k], ref arr[i]);
                Perm(arr, k + 1);
                Swap(ref arr[k], ref arr[i]);
            }
        }
    }

    private static void Swap<T>(ref T item1, ref T item2)
    {
        T temp = item1;
        item1 = item2;
        item2 = temp;
    }

    private static void Print<T>(T[] arr)
    {
        Console.WriteLine("{" + string.Join(", ", arr) + "}");
    }
}

//Result:
//{apple, peach, orange}
//{apple, orange, peach}
//{peach, apple, orange}
//{peach, orange, apple}
//{orange, peach, apple}
//{orange, apple, peach}