// 1: [6, 1, 1, 1, 1, 1, 1, 1, 1]
// 2: [1, 6, 1, 1, 1, 1, 1, 1, 1]
// 3: [1, 1, 6, 1, 1, 1, 1, 1, 1]
// 4: [1, 1, 1, 6, 1, 1, 1, 1, 1]
// 5: [1, 1, 1, 1, 6, 1, 1, 1, 1]
// 6: [1, 1, 1, 1, 1, 6, 1, 1, 1]
// 7: [1, 1, 1, 1, 1, 1, 6, 1, 1]
// 8: [1, 1, 1, 1, 1, 1, 1, 6, 1]
// 9: [1, 1, 1, 1, 1, 1, 1, 1, 6]
using System;
public static class PermutationsWithRep
{
private static int numberOfCombos;
public static void Main()
{
var collection = new[] { 6, 1, 1, 1, 1, 1, 1, 1, 1 };
PermuteRep(collection);
}
private static void PermuteRep<T>(T[] workArray, int? end = null, int start = 0)
where T : IComparable<T>
{
if (end == null)
{
end = workArray.Length - 1;
}
PrintPerm(workArray);
for (int left = end.Value - 1; left >= start; left--)
{
for (int right = left + 1; right <= end; right++)
if (workArray[left].CompareTo(workArray[right]) != 0)
{
Swap(ref workArray[left], ref workArray[right]);
PermuteRep(workArray, end, left + 1);
}
var firstElement = workArray[left];
for (int i = left; i <= end.Value - 1; i++)
{
workArray[i] = workArray[i + 1];
}
workArray[end.Value] = firstElement;
}
}
private static void Swap<T>(ref T a, ref T b)
{
var temp = a;
a = b;
b = temp;
}
private static void PrintPerm<T>(T[] arr)
{
Console.WriteLine($"{++numberOfCombos}: [{string.Join(", ", arr)}]");
}
}
Tag: recursion
How to generate Variations with repetition recursively in C#
// 1: [0, 0]
// 2: [0, 1]
// 3: [0, 2]
// 4: [1, 0]
// 5: [1, 1]
// 6: [1, 2]
// 7: [2, 0]
// 8: [2, 1]
// 9: [2, 2]
using System;
public static class VariationsWithRep
{
private static int numberOfCombos;
private static int n;
private static int k;
private static int[] workArr;
public static void Main()
{
n = 3;
k = 2;
workArr = new int[k];
GenerateVariationsWithRep();
}
private static void GenerateVariationsWithRep(int index = 0)
{
if (index >= k)
{
PrintCombo();
return;
}
for (int i = 0; i < n; i++)
{
workArr[index] = i;
GenerateVariationsWithRep(index + 1);
}
}
private static void PrintCombo()
{
Console.WriteLine($"{++numberOfCombos}: [{string.Join(", ", workArr)}]");
}
}
How to generate Combinations with repetition recursively in C#
// 1: [0, 0]
// 2: [0, 1]
// 3: [0, 2]
// 4: [0, 3]
// 5: [1, 1]
// 6: [1, 2]
// 7: [1, 3]
// 8: [2, 2]
// 9: [2, 3]
// 10: [3, 3]
using System;
public static class CombinationsWithRep
{
private static int numberofCombos;
private static int n;
private static int k;
private static int[] storageArr;
public static void Main()
{
n = 4;
k = 2;
storageArr = new int[k];
GenCombinationsWithRep();
}
private static void GenCombinationsWithRep(int index = 0, int element = 0)
{
if (index >= storageArr.Length)
{
PrintCombo();
return;
}
for (int i = element; i < n; i++)
{
storageArr[index] = i;
GenCombinationsWithRep(index + 1, i);
}
}
private static void PrintCombo()
{
Console.WriteLine(
"{0,3}: [{1}]",
++numberofCombos,
string.Join(", ", storageArr));
}
}
How to generate Variations without repetition recursively in C#
using System;
using System.Linq;
class VariationsWithoutRepetition
{
const int k = 2;
const int n = 4;
static int[] arr = new int[k];
static int[] free = Enumerable.Range(1, 4).ToArray();
static void Main()
{
GenerateVariationsNoRepetitions(0);
}
static void GenerateVariationsNoRepetitions(int index)
{
if (index >= k)
{
PrintVariations();
}
else
{
for (int i = index; i < n; i++)
{
arr[index] = free[i];
Swap(ref free[i], ref free[index]);
GenerateVariationsNoRepetitions(index + 1);
Swap(ref free[i], ref free[index]);
}
}
}
private static void Swap<T>(ref T v1, ref T v2)
{
T old = v1;
v1 = v2;
v2 = old;
}
static void PrintVariations()
{
Console.WriteLine("(" + string.Join(", ", arr) + ")");
}
}
// result:
// (1, 2)
// (1, 3)
// (1, 4)
// (2, 1)
// (2, 3)
// (2, 4)
// (3, 2)
// (3, 1)
// (3, 4)
// (4, 2)
// (4, 3)
// (4, 1)